| Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
605
|
Posted - 2011.12.01 15:56:00 -
[1] - Quote
I live in a wormhole, so of course using DScan is second nature. Would an auto DScan thing make it easier? Yeah, sure. Is that a good thing? No, not really. There's supposed to be an element of danger out there. If you can't handle clicking DScan to give you the 14AU intel you want when you need it, perhaps you're not ready for anything outside of high sec yet. Six months in the hole... it changes a man. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
605
|
Posted - 2011.12.01 16:15:00 -
[2] - Quote
Tippia wrote:Poor serverGǪ 
Heh... odds are that I'm clicking faster than any automated thing would, but that's a seriously valid point... imagine everyone sending DScan clicks every few seconds to the server?
Ouch. Six months in the hole... it changes a man. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
605
|
Posted - 2011.12.01 16:31:00 -
[3] - Quote
Serial Chi wrote:ccp should introduce probes that do it for you. probes you can drop wherever you are gonna hang out at. expire timer just like normal probes, configurable so you can set the timer on it. cant be picked up once launched and needs a high slot to launch to make sure you pay a price for using them.
its not the the fact thats its annoying to constantly hit that d scan every, almost all the time, its all the needless clicking/strain it can put your fingers/hand after long periods of time. i dont like botters but if ccp doesnt fix this, i dont see why people just wont create macros for it.
You know those little squeezy spring things you can use to strengthen your hands and fingers?
Yeah, they're cheap and effective. Six months in the hole... it changes a man. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
605
|
Posted - 2011.12.01 17:24:00 -
[4] - Quote
Aina O'Sinnor wrote:I support this idea. Hey this is a sci-fi game, a scanner running permanently is not that far fetched.
You tear harvesters starting to cry because numb rescanning gets easier for people? Go one step further, let a sound play when something new appears on DScan or make new entries bright green background which dissolves with every scan cycle, say after 10 seconds of scanning it's 'old' and not highlighted any more.
I'd also support putting local into delayed mode everywhere.
Dude, I live in a hole. Making DScan automated would help me and I think it's a bad idea. No tears, no whines, just the simple fact that some areas of the game don't need to be over-simplified. DScan is an active means of intel gathering, not passive. You want the data, you actively click to get the data. If they automated it, turned it to a passive intel, it would have to be nerfed significantly to balance it. Six months in the hole... it changes a man. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
608
|
Posted - 2011.12.01 17:40:00 -
[5] - Quote
Widemouth Deepthroat wrote:Would be awesome imo if they finally nerfed 0.0 local and brought in a totally redesigned d-scanner.
Give it a mode where it auto scans but is lower range and you can't pick up probes.
Give it a mode that can pick up cloaked ships but scan takes much longer to complete.
So many interesting things they could do.
Breaking cloaks by allowing them to be scanned is stupid on so many levels and breaks a lot of aspects of the game. Six months in the hole... it changes a man. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
608
|
Posted - 2011.12.01 18:01:00 -
[6] - Quote
Komen wrote:Widemouth Deepthroat wrote:The only thing it would break is afk cloaking imo. And thus you reveal your ignorance. Let the education commence. I dwell in a 'hole. For better or worse, my corp is kill-happy. We often have a cloaked scout sitting and watching things, at the keyboard, relaying intel. Barring biobreaks and suchlike, that cloaky can be out and about for a couple of hours. Even sat stationary for better than an hour. Any proposed probes/d-scan/whatever sweep that breaks cloak hurts active players as well. Now you know.
Hell, we've had cloaked intel inside holes we're planning to assault for weeks or longer on end gathering intel needed for a successful op. With the nerf to wormhole jump intel data (as in... it's gone now...) this becomes even more important. The only way we'll be able to determine active timezones, pilots, etc. is through direct, cloaked observation. Six months in the hole... it changes a man. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
619
|
Posted - 2011.12.02 13:23:00 -
[7] - Quote
Hemmo Paskiainen wrote:how about an semi automatic? click once and it automates for the next 20? 30 sec?
/facepalm
Just push the damned button. Six months in the hole... it changes a man. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
619
|
Posted - 2011.12.02 14:29:00 -
[8] - Quote
Othran wrote:Ingvar Angst wrote:Tippia wrote:Poor serverGǪ  Heh... odds are that I'm clicking faster than any automated thing would, but that's a seriously valid point... imagine everyone sending DScan clicks every few seconds to the server? Ouch. You don't need to imagine it. CCP nerfed the interval between dscans last year because bots were having an adverse effect on the server. Its not going to happen.
They did? I'm still able to click every 5 to 10 secs without issue... or were they pinging faster than that?
Freakin' bots. Six months in the hole... it changes a man. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
619
|
Posted - 2011.12.02 15:03:00 -
[9] - Quote
Apollo Gabriel wrote:My airplane has constant scanning radar, but it doesn't KNOW what it sees.
If dscan simply KNEW it was a ship, and a guess as to hull, Frigate, Cruiser, BC, BS, Cap, etc ... then I'd be a lot happier, the "free name" intel should be removed.
Why? Each ship type bleeds a unique signature the DScan can detect and decypher. Not a big deal. Six months in the hole... it changes a man. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
635
|
Posted - 2011.12.03 02:31:00 -
[10] - Quote
Kuronaga wrote: So you think mashing click constantly to give you a competitive advantage makes you pro? Furthermore you believe that's good game design? No, it just makes it annoying. The only difference between a person who is actively clicking for intel and a person getting it automatically is that one of their fingers will be broken by the time they are 50.
If you wanted it harder for wormholes, maybe you should consider other balance options that work with auto-scan, such as simply decreasing the radius of effectiveness in a wormhole.
Although it's all a moot point anyway since, as stated, it would **** the server.
You mash click? Maybe that's your problem... you're doing it wrong. Just gentle, absent-minded clicks every few seconds and you're good to go. Six months in the hole... it changes a man. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
635
|
Posted - 2011.12.03 04:04:00 -
[11] - Quote
Psychophantic wrote:Nice idea.
Vehemently opposed by all those already using dscan hack/injection thing.
The what? Six months in the hole... it changes a man. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
635
|
Posted - 2011.12.03 04:08:00 -
[12] - Quote
Serena Wilde wrote:I would like to see it as an automated "ping" much like sonar/radar. You could set the distance/angle and this would determine the speed at which it "repeats" .
A 360 degree angle with max range means that it would take a while before it repeats, while a close range, narrow angle would be very quick, relatively. Maybe have modules to alter the speed and range, or to disrupt it as well. I would rather have that then the constant repetative clicking of dscan...
This would basically kill people. I take the time and effort to click as often as felt needed depending on the situation, and more often than not DScan keeps me informed with enough intel to determine the proper course of action. Your system... having it not at full 360 max range would be foolish in a fully three dimensional environment. The slowness, which would be much slower than I manually use it without doubt, would kill people.
You can't have delays. You need info at the click. A snapshot of *now*, not a sit-there-and-wait-for-it kind of thing. If I want to hold that snapshot in order to share intel, I should have that option... not have an automated system remove it.
You're trying to break something you don't understand. This would be a good time to stop.
Six months in the hole... it changes a man. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
635
|
Posted - 2011.12.03 15:31:00 -
[13] - Quote
Morgan North wrote:I've been thinking about Dscan "issues" and quite frankly, although automating it would be realistic, it should update on much slower fashion than when updating manually. Like once every 10 seconds or so. I can see it being combined with the Tactical overlay, by having a variable cone (much like in the map, only 3-D and always pointing towards your camera's direction).
I also enjoy the idea of producing a sound everytime a contact is pinged (its effectivly what your doing, pinging a target) asweall as a variable sound for scan intensity when you are pinged.
DScan is passive listening, much like a sonar is passive when not pinging. Otherwise you'd be able to detect someone using DScan. Sonars have two modes, one passive and one active. Passive is the normal operation, the sonar operator simply sits there and listens to the ocean around him. Based on what he (and the computer) hears, he can work out a course, range and even identify the target. Active pinging is a "violent" give-me-the-data-now mode. You blast out the signal, completely giving away your position (and presence) in order to get a rapid lock and identification on your target.
The current passive mode works quite ideally in that sense and should remain untouched. Now... if they added an active mode to that, something that would announce your presense when you use it allowing you to not only lock the target quickly but be locked as well... that could be interesting. I don't really like it... but it would be interesting. Six months in the hole... it changes a man. |
| |
|